I remade a mech model that I made in magicavoxel some time ago.
The original model can still be viewed on sketchfab here- https://skfb.ly/6HBpU
When I find the time, I'd like to give it a walk-cycle. It has a fairly high poly count but could still be used for games.
Modeled in 3ds max and textured in Substance Painter, rendered in Marmoset toolbag.